Assess your asset’s importance and break out your sketchbook
3D assets for games can range from minor background props to a main character. With that in mind, it’s worth working out how important the asset is in relation to the wider project. Consider how much time a gamer or viewer will spend looking at the asset – this will determine how much detail you want to build into the model and therefore how much time you need to spend creating it.
Before turning on your computer and opening your 3D modeling software, spend some time researching images related to the asset you’re making, either using a search engine or at the library. As well as giving you inspiration, it will also give you a chance to get out your sketchbook and draw some basic outlines of what you hope to achieve. This way you’ll have drawings to refer to when you start modeling.